FIFA 23: Update #6 Translation

FIFA 23 update 6 is available and we are busy translating the new features and fixes for you.

FIFA Ultimate Team

Changes made:

  • Added “Help” button to FUT main menu, Transfer Market menu, Pause Matches screen and FUT can’t be accessed
  • The Show Help button displays a short message and a QR code that takes you to the EA Help pages for relevant areas of the game.
    • This button will be enabled soon via server update
  • Added a Profile tab to the Player Details view for certain types of Player Items

It solved the following problem:

  • The radar could sometimes disappear during matches

Gameplay

Changes made:

  • When faced with a team that uses constant pressing, your AI-controlled teammates will now more actively try to offer you short passing options.
  • When an AI-controlled defender applies constant pressure on the ball carrier but is unable to recover, it may take longer to resume.
    • This has no effect on players you control
  • 11.7% reduction in fatigue when constantly pressing, when pressing after losing the ball, and when always pressing
  • In some cases, ball carriers are more likely to catch the ball if the opposing defender rushes them from behind.

Solved the following problems:

  • Defenders could sometimes slow down improperly when intercepting lobbed passes
  • Fixed rare cases where the ball would inadvertently fall to the attacking player after a defender’s shot.
  • At the beginning, the teams that worked in high defense were sometimes able to go too high towards the halfway line
  • In some cases, using player lock with special commands may result in unwanted requests
  • When locking onto a player without the ball, the AI-controlled ball carrier can make unwanted skill moves or passes.
  • Fixed some animations not playing properly during physical contact between two players
  • In some cases, it was not possible to take a quick free kick and the game continued with a classic free kick
  • Sometimes a half-assisted ball could go out of bounds by mistake
  • Removed title animations that could occur unnecessarily when a player is asked to perform a title when there is no contention for possession
  • In certain situations, the AI ​​would not be able to recover the ball if a human-controlled player protected the ball.
  • Fixed cases of the ball carrier passing over the ball while dribbling
  • In some cases, the AI-controlled goalkeeper may intentionally miss a shot clearance.
  • On rare occasions, a ball carrier may become unresponsive after receiving a pass
  • Improved referee decision logic for fouls where the offending player is speeding away from the ball carrier
  • Improved reference decision logic for slide tackle violations

FIFA World Cup

Solved the following problems:

  • Sometimes matches that were not played in FIFA World Cup Live mode would show incorrect scores
  • Sometimes in FIFA World Cup Live, the owners got it wrong
  • Replaced Play New Finals option with Replay Finals option at the end of Quick Play Finals
  • In some matches, the wrong ball may be used

General, audio and visual

The following changes have been made:

  • Some balls, UI elements, custom coaches, star faces, jerseys, tattoos, shoes, gloves, hairstyles, tops, stadiums, pitch trophies, VIP zones, mascots, Tifos, game themes. updated the description of stadiums, technical gestures and advertisements. panels

Solved the following problems:

  • In some cases, at Kick Off, specific controller settings can be reset to default
  • Investigating a known bug in the EASF Tracker: If match limits are set and reached in the Game Time option, the message indicating this information cannot be closed.
    • Solution: Close and restart FIFA 23

For more information about this FIFA update, feel free to connect with us on our social networks @_beFIFA.

Leave a Reply

Your email address will not be published. Required fields are marked *